It's true that "perfect" is a bit of an exaggeration. But don't forget the qualifier that JKMakowka used. He asked if it was the perfect "indi" game engine. Even Garage Game's Torque engine is commercial. Sauerbraten's competitors are, on the whole, engines that have no editors and require extensive coding. You can create…
http://sauerbraten.org/ With the new release (called CTF edition, which is a great old school FPS too btw) the Cube2/Sauerbraten engine has finally integrated everything that its critics have always said it lacks. Now there is full .md5 and normal/spec etc support for playermodels just to name a prominent example (you can…
Those are some excellent points, CrazyButcher. It is especially true that Sauerbraten is limited in the scope of game that can be currently made for it. Sauerbraten is very much targeted at the development of simple, Quake-style FPS games. If you want more from it, or to create a different style of game, you're going to…