it's a nice prop, but i have to agree with the feedback you got. the diffuse is you weak spot... the shading itself is good, but the materials and weathering don't look believable. Use more foto references?
hey, real nice work! really liked the last building posted (With the green and white canopy things) I got a question; how did you do the reflected lights on the prop? Is it painted in on the diffuse, or shader-driven?
HI I have been on this forum for a few days and I am copletely impressed with the feedback and critiques. Here is some of my recent work. The last building is a wip and have 3X1024 res texture(diffuse only) so far. C&C Please. *Images removed for faster page load.
Zerafian: this was for a 9month contract position. gamedev: thanks man. usually I am not that slow but for this project I was being extra careful with each step. I agree that I took more time than I should have, but instead of simply telling me that this piece doesn't reflect the amount of time taken they told me "it…