Looking so much better, yea! Crits: - It doesn't look like you implemented SF's modularity idea yet. You really need to get that working before anything else. - The Tiny balcony on the 3rd floor looks to be too tiny for a person to stand on, If you expanded over to cover the next arch way, that might work better. It looks…
hmm yeah, the textures are incredibly noisy, too much contrast ranging from black to almost white. You need to bring that to a more natural level. If you go to CGtextures under brick, you'll find lots of similar textures you can use as a base. I will usually up the contrast in those textures just a little notch. Yeah, i…
"if you think it's dirty... make it dirtier?" Jesus... Like SF said, they need to teach how to think about dirt and where/why it collects and the type of wear and tear elements have on structures... i don't know what kind of class you're taking. It may have been mentioned before, i'm at work though... so i'm not going to…