Fixed it ... well kinda - Haven't tested it but it compiles now. I had to comment out some math in the Translucency lighting model function. Might looked borked. //==============================Info===============================/*Soft Light Skin Shaderrelease 1 (First public release)History: - R1 (10/05/2006): Initial…
Nope. I get the same problem in 2008 as well. I just ended up using the StandardFX.fx file that ships with Max, it does most of what I want anyway. Doesn't do the fake SSS, but that's ok.