save in iterations bro. do a save as not a save. losing 3 hours work is your fault in a way not to be harsh or anything but really... it is preventable.
yeh it works. badly as usual. all the autobacks were the same as the save i had made. and max crashed again. another 20 minutes of work gone. terrible.. if i save too often, i might end up saving while it crashes, corrupting the scene, and i have to go back to something i saved earlier, but if i don't save often enough,…
yes, thats usually what happends to me as well, this time i got a bit distracted searching for reference pictures, and forgot to save. actually i remodeled it all in about 30 minutes, it seems like most of the hours i spent looking at reference pictures, and planning out what to do next. i'm such a fanatical saver, i…
ah. shit man. that does suck then. i guess if this keeps happening....you could just set your autoback to the highest level of saves.....and spread the minutes it saves out. but you prolly know this already. could also try and locate the problem in the file.....in chunks or something.....merge in and out of a new scene.…
I totally understand that it sucks but have to agree with IronHawk. Also when doing a "save as" click the plus to add an iteration without having to type it in manually. The more I've used 3dsmax, the less it crashes, but it still crashes every once in a while. I've found that if I launch other programs at the same time…
Here is how I normally save files, <scene-name>1a <scene-name>1b <scene-name>1c <scene-name>1d and so forth, then I also archive the scene every now and then, and continue on until I'm done, so that sometimes, I'm already up to 5a, 5b, etc.
Crazy junk, sucks man, I save my files as projectname then a number example redhead1 and keep going up in numbers until I am finished the project or change it when I start rigging ex rigging1 , uving1 and so on. Corrupt / crashing software brakes your moral for sure. Good luck.