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Author:
fdfxd2
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3ds Max: Cycling Verts by number
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Re: 3ds Max: Cycling Verts by number
Reply by
KikiAlex
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Jun 2008
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--for editable mesh -- select current object's 1st vertex (must be editable mesh) setvertselection $ #{1} -- select multiple vertices setvertselection $ #{5,7}
Re: 3ds Max: Cycling Verts by number
Reply by
CrazyButcher
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Jun 2008
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you could always just type in manually via maxscript listener-- select current object's 1st vertex (must be epoly)polyop.setVertSelection $ 1-- select multiple verticespolyop.setVertSelection $ #(1,4,10)-- or #{1,4,10}
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