Hey Warby, I'm a big fan of your work buddy :) And yuh I hear you, i've been trying to figure out how the Epic artists do it, so I've been tearing up their materials to check whats going on. Then last night me and a fellow artist agreed to buy 2 tutorial videos from Eat 3D... these tutorials basically changed my life...…
When I did the Pillar shaders, I hadn't yet seen the tutorials, so I just studied what Epic did with there shaders. They used there base normal map (baked with Hi-res mesh) and then they used this overlay normal. What i found out (with the tutorial afterwards) the reason why they use these overlay normals (its just a tiled…
Are there any tutorials on basic prop modeling in 3ds max? Another thing I'm looking for is steps on the exact techniques people use to make those wall props with all the pipes and stuff on them.
Hey Jason, in case you haven't checked out Hourences tutoruals here's the link to his explanations of lightmapping. It also comes up quite a bit throughout the other stuff on his site. http://www.hourences.com/book/tutorialsue3lightmap.htm Diggin the work!