Hey Ghib about that bridge tool : after some messing around I discovered that the bridge *mode* behaves slightly differently than the the bridge *tool*. Iirc the bridge mode is more prone to create backfaces. Just so you know! I agree about the modes in need of being streamlined! I love how you can jump from create to…
http://www.silo3d.com/users/Feed/files/surfacetoolpreview.mov Looks like they took the best parts of the NEX plugin/polyboost and Silo-fied it. Currently in beta, looking forward to this one. Retopologising is the most tedious part of my job, apart from Lodding and exporting.
Cheers for the Heads up - works on mac too. The new Silo tools are working really well, and I hope they release a video of the updated UV tools soon too since they have come on leaps and bounds.
Cool, the original inventors of the tool remake it. hehe. There is a MAJOR issue right now with retopo I've been facing, and it has to do with the very latest display drivers for both ATI and NVIDIA when it comes to consumer gaming cards. It seems that lately, OpenGL support for gaming cards has taken a serious hit on both…
It's actually the topogun "gal". :) I believe Christy is her name and from what I hear, it's a one woman show and she's writing the whole thing herself. I really wish I could go back to topogun, but until I can figure out my Ati issues, I can't use it anymore. Pior, the NEX people are aware of the Nvidia bug, it's a nasty…
Pior, I can understand the pain you're having with with the Maya viewport. I have a similar issue with Silo and how it handles the whole xray mode. I find it extremely confusing to make sense of the overlapping mess that the Silo viewport gives you sometimes. Giving each object unique colours helps slightly but is still…
Pior: They seem pretty good about that actually although...its only a 2-3 person company from what I understand. They have only so much time to develop the app & reply to forum threads I suppose. I dont normally import the highest subD from ZB, but...for the girl model I've posted recently I started from a glorified box…
Well something I find useful is to not necessarily import the veryvery high version of a model to be retopoed - most of the time division level 2 or 3 works just as well since they don't have the tiny surface details that the lowpoly won't show... About Silo - what is your guys experience with their forums and the…
Yeah, I've been using Silo & ZB almost exclusively for months now. I already liked Silo for any ReTopo but now...its even better. Strangely enough, my highpoly performance in Silo has been a bit crap lately.... Any suggestions besides Polycruncher I can use to decimate my models prior to import into Silo?