I'm a newbie trying to learn normal map baking, I'm using Maya 2008 and for the most part it's going well except when I try to bake cylinder type shapes. I've been using Ben Mathis's normal map workflow http://www.poopinmymouth.com/tutorial/normal_workflow_2.htm to help me but I still can't seem to get the same results as…
I have a different method that I use, here is a link to a previous posting and a tutorial I made with the same issues. http://boards.polycount.net/showpost.php?p=761510&postcount=8