@ ozymandias -- thanks man i sent you a pm @ Frozan... thanks for the feedback... i never thought about making specular colors to compliment the diffuse... i'll give that a try... i'll throw in an ambient occlusion map on both textures, and i'll do the paralax too... i was going to do the paralax at first, but in order for…
Hey guys, making a CTF map for UT3 called CTF-Angkhan, it's going to be themed after Cambodian temples such as Angkor and others. I started out by making a couple basic textures. Instead of photo sourcing straight from CGT, i actually created my own geometry for the textures and baked the diffuse and normal maps straight…
@Virtuosic This looks pretty good. I would suggest maybe taking your texture that you applied to it and give it some more definition. also taking the specular maps to greater heights with some different colors that compliment the diffuse. for the highpoly i would think about removing some of those bricks just to break up…