Hey guys, I find it very annoying that I can't view normal maps (and even opacity maps :poly127:) in realtime in 3ds max 9. (opacity works, kindof but still looks different from the renders). If i set max up so that i can view normalmaps realtime my pc crashes and restarts. I have an ancient computer: AMD Sempron 3000+ 512…
Today I was able to pick it up and install it! watching normal maps realtime is amazing ;). everything works accordingly, but i still can't view complicated opacity maps realtime properly :(. unfortunately i can't show images of that because it's for work, stupid nda's. any ideas what settings could cause the opacity maps…
it doesn't show the opacity map properly realtime with complicated hair models, it does when i render it with the standard max renderer, but not realtime. i thought that this new video card could show opacity better so i figure there must be something i can do about it (changing settings or whatever). it's frustrating that…