Nothing really huge to critique on the new mesh. But one thing that i think would help - you have alot of polys in teh back that aren't really contributing to the silhouette. I'm a huge believer in the "use 'em or lose 'em" philosophy when it comes to edge loops. I've taken the liberty and doing a quick paint over (hope…
I'm re working one of my first ever characters from when I was a student. I can't believe how awful my topology was.... well actually I can. Nice to see how far I've progressed since 2003, and to see how I fared compared to my students. I'm also rusty, so I needs some new work for my portfolio. Still working out the final…