prolly more to do with your UV layout and having sharp angles that are on soft edges, rather than the script than. since i personally use python version that does Exactly what this script does and it all works great for me.
sorry to revive from the dead, but I need help turning this code into python.. getting an error here: finalBorder [ len( finalBorder ) ] = curEdge # Error: line 1: IndexError: file <maya console> line 20: list assignment index out of range # Here is the code so far: import maya.cmds as cmds import maya.mel as mel objList =…