cheers Daz. I blame myself really for knowing in my head that some jobs were n't suited to me yet still taking them. I have done it twice in a row and won't make the same mistake again. you know I am not a total dunce - I can rig and skin stuff pretty well and have even done a little coding/scripting + I am a reasonable…
This is silly. Clearly the reason we have highly specialized industry roles now is that not all aspects of game Art development are best suited to all people, and it *seems* like in this particular case Ruz just wasn't the man best suited to his daily tasks, and therefore it seems fair to say that him leaving was the best…