"Prof, 3dsMax snaps and selection work fine." The functionality stinks, and they haven't been upgraded since **1998**. Take a look at CG art 10 YEARS AGO and tell me that the requirements and workflows are the same? "By the same logic Maya is close to reaching the same bloated code base its been evolving, changing and…
i think both a great tools, but whats driving me nuts is that the selection hotkeys can't be customized. little example: in maya you use shift for selecting multiple objects in max it's the alt key. or is there a way/workaround i don't know? ;)
Seems fixed in 2009 x64. Unfortunately they killed driver driven antialiasing and the 64 bit version seems a bit slower (multiple MR sample spheres in the mat ed for example). What you lose on the swings you gain on the roundabouts I guess.
Thanks for doing that, its a perfect example. I'm sure people who haven't used it will roll their eyes and be happy taking 3x as long, but I really want this functionality in Maya and I don't really see a way to get it set up, I'm not even sure it can be mel'ed...
i'm talking about the object selection. for example if you want to select two cubes in your scenes. you click on the first, then hold "alt" and click on the second cube. viola both are selected. that's something you do with the "shift" key in maya. i haven't found a way to customize this and make it similar in both…
Edit: Mop im only in 8.5 so I dont know if theyve fixed it or not. I suspect not About bridge, I decided to make a quick example of the problem to see if anyone can help with it. Imo this seems like a really shit way for the tool to work, I'm not wrong am i? I mean, in panel 2 there are no double verts but maya still…
hehe i knew someone would say that! that was another example.. i use bridge a lot when strip modelling, when sometimes half the model has exposed edges all over and fill hole would go nuts edit: like so: no duplicate verts or nothin. if I want to extrude this to give it thickness I can either extrude it and delete the…
Nah, I know what Vig means by the pivot options, I'm gonna assemble a quick image to show all the Max options for pivot points. There's about 8x as many options as Maya gives. Edit: Here's a quick rundown of the Max pivot options. Maya seriously lacks in most of these. For example, it is possible to align your Move axis…
[ QUOTE ] Edit: Mop im only in 8.5 so I dont know if theyve fixed it or not. I suspect not About bridge, I decided to make a quick example of the problem to see if anyone can help with it. Imo this seems like a really shit way for the tool to work, I'm not wrong am i? I mean, in panel 2 there are no double verts but maya…
Rooster : You might want to use the 'append' command for that. In my experience it gives clean results, and I suspect that the bridge command is more for face components that are completely separated? By the way ... Since the commands have soooo many parameters (rooster's case is another example of that), I am sure someone…