Thanks, but as for actual silo tutorials, can you help me out? Many of the tutorials are written for the old version so i have a bit of a difficult time translating what they're saying to the new menu, etc. If not, any tutorials are good.
To be honest with you Jimmies, critting is a two-way street. On the critic's side, it's taking the time to analyze a piece and then speak honestly and constructively about it, working to better the other artist and his piece. However, for someone to engage in a critique the given piece has to be well enough formed-- there…
RGBRGBRG I need some serious tutorial type help. 3d modeling only serves to make me feel like AN APE furiously HEADBUTTING a computer, the difference being I WILL NEVER PRODUCE ANYTHING GOOD at this rate. So uh, silo 2.1 tutorial halp>? (IVe googled my FINGERS RAW sort of and all i've gathered is that good tutorials aren't…
the ones on the nevercenter site are pretty good really and the glen southern ones seen this one? http://www.southerngfx.co.uk/general/tutorials/23-silo_dino/tutorial.htm http://www.nevercenter.com/silo/videos/tutorials/ maybe you could learn some stuff from here I dont know…
Those tutorials pretty much got rid of my issues. Thanks, now maybe I can do something halfway decent...except that i'm pretty sure my mirror function is broken. Whatever.
you have a lots of posts already,yet i havent seen any cool shit from you. if you are really serious about this shit you should start right away and not procrastinate. you should read this: http://poopinmymouth.com/tutorial/money_mouth.htm anywho.. learn, do cool shit and then post.
Just let'em draw sheesh. All that matters is that something is learned from the process. Although your learning process might not be as slow with a better program Jimmies. Fighting a program to get it to do what you want should not be part of the creative process. If you decide to use Adobe Photoshop I will be glade to…