@RazorB: Just for portfolio content. I don't have any realistically proportioned, normal mapped characters up there yet (most of the high-poly stuff I've been doing recently is cartoon proportioned and still under NDA). @Swizzle: 302, of course ;)
Cool. I'd heard that they've improved viewport rendering of normal maps, but what I read didn't specify how. I haven't gotten a chance to try 302 yet, so I'd be interested in hearing what you think of it. EDIT: Well, holy hell. I didn't realize they had a free demo now. I had thought they were still charging for it.