I'd like to believe I know just about everything related to the modeling/texturing that I use normally do in Max, and I know the rudimentary basics of the animation, rendering, dynamics, and rigging tools. I may not use them well but I know what the tools do Learning on my own, I would come up with a problem ("make a pile…
[ QUOTE ] Learning on my own, I would come up with a problem ("make a pile of bricks") and then come up with a non-standard solution ("model individual bricks and use havok to simulate their piling up") instead of doing it all in the limited tools I already knew. It helps, and the more you know about one aspect the better…