Thanks for this look at your work flow Cholden. I spent a few hours this last week duplicating it and got some cool results. You've encouraged me to start working in Zbrush.
Hey Chris, You ought to try taking your hipoly as it is, then merge it instead of submerging each subdivided brick into the core mesh. So that its all a solid connected mesh or as near as. Then you can take it into Zbrush, still rely on the symmetry modifier in there so you can retain some texture optmization later when…