Thanks for the feedback, taking all of it into consideration. Gamedev: I've never done tillable textures before because I've never modeled anything as big as a building, so I'm not entirely sure how my edges are supposed to look. Also, in order to apply a tillable texture to a particular part of the building do I need to…
Believe it or not I'm still working on this thing. I recently got an art test from Bottle Rocket Games, a big one too, a full scene. Still waiting to see if I get the job. That and I'm trying to learn UE3 with much help from posting in technical talk. Anyways, I'm starting to get the hang of Unreal and getting models and…
I dont know if its your intention to build a photo realistic Brugge, but the real one has flat streets afaik, and your reference pictures seem to be from all over Europe. And clay bricks are a very popular and commonly seen building material in Brugge, not entirely reflected right now. The board at the door says Olhallen…