totally off subject, (welcome back and all that stuff btw) but you really don't need chuggnuts UV tools. About the only tools it has that autodesk hasn't rolled into max are the UV offset (which I think is broken in chuggnuts if you try to use it in max 7 and up, without getting the butchered version from Eric) and the…
Maya is perfectly good for modelling. Anyone who tells you different is a liar. And a paedophile. Grab yourself Daz's Targetweld script and DupExtract of Highend3d.com. There are a few other nice things for speeding up workflow a smidgen, but those are the only two that I couldn't live without.
Rebb, it's not that modeling in Maya is bad per se, it's that you need soooo many add ons and scripts for it to function WELL. Out of the box, Maya is shit for modeling. Max is a lot better but still needs say, CSPolytools, Meshtools 3 and Chuggnut's UV tools to be really nice. Modo 301 is probably the best out-of-the-box…