YOu'll cycle thru the layers of polygons if you keep clicking in the same spot. With the first click it tries its best to figure out what you want, the second click it goes one layer under it, and so on for each additional click. Sometimes you have to cycle all the way though to get back on top. sucks I know but thats how…
per128 >> not surprise but glad to find out it is 'fact' at least. thanks. Vig >> didn't know 'cylcing thru' by multiple clicks... thank you.. I have noticed 'MMB zoom issue' as well, and just blamed my videocard (GeForce 7950 OC with latest driver). 'Walk thru' mode was also another alternative to overcome 'clipping'…
Thats so weird how Max and Maya have different problems with selection. Max has the problem you mention but Maya is super annoying also when it comes to face selection. Like, if your mouse pointer is exactly over a triangle, Maya will select the one besides it if it more towards the camera, crazy shit! So yeah as Per said…
[ QUOTE ] ...if your mouse pointer is exactly over a triangle, Maya will select the one besides it if it more towards the camera,... [/ QUOTE ] Hmmm, I am not sure the trouble you have, Pior... Here is a pic I just made.. maya face seletion option It's a cylinder in see-thru mode, and gave no trouble to pick any (except…