Looks alike 'Duplicate face' is what you want... Take a look at the pics Shot at 2007-11-17 Shot at 2007-11-17 From simple cube, I selected a face (in face mode), and dupicated the face. In max, 'clone'(with 'copy' option) would be equivalent term. Then "combine" two objects (the simple cube and newly made face) first…
I'l try to be a bit more specific, thanks for the effort so far guys. What i'm trying to avoid is the bottom left picture. I want the same face extruded on the interior to add depth where as rite now all its doing is moving the position of my original face.
[ QUOTE ] What i'm trying to avoid is the bottom left picture. I want the same face extruded on the interior to add depth where as rite now all its doing is moving the position of my original face. [/ QUOTE ] Does Maya have edge extrude? If it does, you can detach the door polys and edge extrude the newly opened wall polys…
I'm kind of confused what you're looking for. You want to make it a shell without adding the additional faces an extrude would create? Anyway, if you're looking for the move component tool in 8+ it's in Edit Mesh->Transform Components