I really like how this turned out. I wasn't going to add any -real- normals details to it but I am learning in all cases not to go the half-assed route. 512 Normal, Spec, and Diffuse. Might be a bit large, but I bet it would hold up well if you shrunk them down. Again, I am loving the Direct X Shader, and 3 point lighting…
My portfolio is lacking in proportion to what I want to do with my life. I want to be an Environmental Artist, as well as work for White Wolf on their upcoming MMO. So I got to looking at pics and saw this (from a similar game called Cry Gaia)... Inspired, I set off to create something similar remembering a similar…
I started this thing quite some time ago. As such, there was a lot I didn't know, and many things I was pigheaded and naive about. You can see from -this- picture, from some time back (nearly 2 years?), how I planned all this out. I knew -those- would be my modular parts and once I textured them with large, box projected,…