[ QUOTE ] Skin is a unique case more because we pay extra attention to it, so we adjust the specular color to bluish/greenish so the highlight doesn't look yellowish, as explained above. [/ QUOTE ] It's another deal completely why people use a color spec map for skin. If you want one color of blue spec just use a B/W spec…
I doubt that place exists. Normally spec maps are created just like the defuse texture and are very much customized and specific to the object they are applied to. If you're looking to explore specular colors and need a point of reference the best advice I can offer is test test test and test some more and look at other…
http://www.shodor.org/succeed/curriculum/MYW/files/lego22.jpg http://ecx.images-amazon.com/images/I/419Z49THBDL._SS260_.jpg Feel free to find your own photos. And a photo of orange with orange specular and orange with white specular. I'll let you decide what looks more like plastic. Again, it goes down to both knowing what…