arr cheers guys. Crazy Butcher,unfortunatily time is of the essence and I have never scripted anything significant in my life.If it was a personal project I had more time on it id have given it a shot but unfortunatily I havent. . Ive been meaning to download those scripts again,just bought a load of Gnomon workshop DVDs…
use maxscript, you could go thru all scenematerials and recursively check for bitmap files assoicated with them (if they are missing and so on). you can also change file extensions that way easily, by getting the old filename without extension and adding a new extension and reassign the texture. its not very hard to script…
did afew searchs myself around the normal max script/utility suspects but didn't come up with anything. So ive dropped Martin a line. Hopefully he'll come good for me. Thanks for the heads up. John
Blur Studios has a great script ChangeBitmaps that we use. Lets you Find/Replace in all bitmap names, and you can refine the search to just the select object(s), current slot of Material Editor, etc. Pretty handy. http://www.neilblevins.com/blurscripts/blurscripts.htm