I would be very very grateful to find a tutorial on how to do these rocks. I don't know why i'm having such a hard time with rocks, but I can't seem to figure out the best way to do it, or find a tutorial i'm happy with.
These might help as they go over making some tiling stone high polys to bake to texture. Sculpting for environment stuff - video tutorials Tutorial- Zbrush- making tiling meshes for environments EDIT: In Unreal you can blend a tiling normal map with a unique normal map in the same material hopefully you can do that in…
Hi, this is not quite a tutorial, but it may be useful. I posted it here awhile ago: A video showing the creation of a rock material in CrazyBump. Worth watching, if you haven't seen it before. www.crazybump.com/video
Kinda sloppy but here's another way that can give really good results if you spend some time on it. Tutorial *edit oh and here's the actual mesh and textures. Bear in mind this was a quickie.. Rockwall.zip
[ame] http://www.youtube.com/watch?v=7hPafjw8flA[/ame] A good tutorial I find, I friend use it and made a lot of excellent rocks : His workflow is very simple : made the high poly under mudbox, make a retopo, use the AO map to add details on a basic texture (like we can found on cgtexture). :)