Hey Allert, I'd be interested to follow what you guys decide. I thought creating one uber-shader isn't such a good idea because of the consequences of static/dynamic branching when disabling and enabling effects through IF statements. But then again I'm not all that experienced yet :)
hey brice, i have a meeting with the lead programmer the end of this week to talk about some of the stuff i want to implement, and i'll be sure to drop your name. Basically what we want, is a sort of uber-shader, in which you can disable/enable effects. Most of the guys at work can make shaders, but it gets a little…