Have you tried deleting history? I had an issue earlier today where the transfer maps wouldn't work right with the diffuse transfer setting because the target mesh still had some history on it. Other than that, I wouldn't know. I've never run into an issue like that (unless you're using all objects in your scene as a…
Aye, I've had a dig through import options to see if I could get it to stop doing that, but had no luck (if anyone else knows how please share!). You can smooth the edges, but if you forget to merge the uvs you can still get artifacts when baking maps. If you're bakign AO and doing so by baking it into a texture for the…
GODDAMN EXPIRED FORM THINGY. pressing back does not always work.. from the top.. I've made a jpeg of what I think are the relevant settings, I had a bit of bother getting it working too so I probably missed something in my initial post. One thing I did notice was that if you leave it on 'all other meshes' for the source,…
not sure if anyone is still following this post, but I have had all the same problems myself, and after a lot of research and tinkering this is what I have found.> using transfer maps and mental ray together requires a lot of steps necessary to get mental ray to communicate properly with maya. I copied all my steps into a…