This thread has been really handy, as I've been put in charge to do some lighting R&D for our current project. Most of the AO bakes I've done in Maya are generally really grainy and over bright. Thanks for all the extra tutes/scripts/etc, guys and girl. -caseyjones
not sure if anyone is still following this post, but I have had all the same problems myself, and after a lot of research and tinkering this is what I have found.> using transfer maps and mental ray together requires a lot of steps necessary to get mental ray to communicate properly with maya. I copied all my steps into a…