Thanks for the critique. I'm pretty much set in on a project at work for a good long haul before I can show anything, so I am actually in the process of working on some new stuff to fill out my personal portfolio. I've got some decent stuff, but my skills have greatly improved and I think I can definitely fill in some of…
True, there are parts where the normal maps might have some odd results. For example, if you mirror along an opposing axis, the lights and shadows and bevels and highlights might all be in a different direction. The same goes for your spec map...this is where you could possibly also have some strange results in an engine…