I just ready this and I might haved missed it if mentioned, but it would be nice Normal Map generation tools that are friendly for game art, ie you could flip normals whatever way you want and you could easily tell the baker the way you want things mirrored. Realtime shaders that support mirrored uvs. A more streamlined…
Vig I hate booleans in general since they always do something odd. I have tried the pro booleans at one point but I just seem to get nicer results doing it by hand, which can be very time consuming. It would be nice if it just worked though and not have to clean things up after you use them. Most of what I posted falls…