Here's the head texture so far, I used a baked oclusion map to get the lines in the right places then faded it out a lot and tweaked the colors and shading a fair bit to get things looking how I want them. Still wip. http://img80.imageshack.us/img80/1309/bdytv4.jpg C&C would be great.
My new female base mesh, still WIP but its almost done in regards to modeling. I made it to compliment Arsh's base male so I have a female to throw into MB for practice too If anyone wants it in OBJ format let me know. Its a little poly heavy at 5000+ tris but I have tried to give it good poly distobution for sculpting…
The shoulders are enormous. Like, uncannily huge. Hips seem a tad narrow for a woman, and you could probably stand to make the legs a bit more shapely.
Thanks I'll take a look Goofing around with getting a nice dead look on the face, just messing about but any tips on getting a good vampire look appreciated anyway. http://img482.imageshack.us/img482/1484/head01cp5.jpg
Thanks for the comments I'll get to work sorting out the shoulders, hips and legs. I used my wifes build as reff and she has broad shoulders (me likes that lol) but I think I over did it a bit lol. I started out with Arsh's base then ended up remodeling most of it with the exception of the shoulder area, guess I should…
Yeah, I've had that bookmarked since the day he put it up lol. Problem is, I don't have the skill to pull it off, yet. I'm working on it though, this model is more of a learning piece than anything else. Its taken me months so far because I keep redoing bits of it. Fix this then that looks bad lol. Anyway, thanks all for…