Rules I've learned to check... [*]Same bitmap has to be in Diffuse and Opacity. [*]Opacity bitmap has to set Mono Channel Output = Alpha. [*]Show Map In Viewport has to be on at the material level. [*]Viewport Config > Rendering Method > Transparency = Best. [*]Can't see transparency if using Shade Selected instead of…
[ QUOTE ] Rules I've learned to check... [*]Same bitmap has to be in Diffuse and Opacity. [*]Opacity bitmap has to set Mono Channel Output = Alpha. [*]Show Map In Viewport has to be on at the material level. [*]Viewport Config > Rendering Method > Transparency = Best. [*]Can't see transparency if using Shade Selected…
@ Guriamo and Viq, Found out what I was doing wrong, i think. I had two bitmaps applied on the matrial for the plane; One for RGB (on Diffuse slot), and the other for Alpha (on Opacity slot). Once I applied both, I think I turned on 'Show map in Viewport' button on "Opacity layer" which turned 'Show map in viewport' button…