I figured this would have been a good time for a code rebuild. 10th iteration, fresh start. But nope. We get the same shitty codebase, rehashed with old "new" features. I love my Max, but come on, Autodesk. Edit mesh is a huge lump in the app's throat, not to mention that the serious code side issues will more than likely…
I use max for everything, unless I have to. Well, for a max evangelist and modelling expert I gotta confess that I am really dissapointed in what they have shown for this release so far. The multiselect option should really be a global mode, rather than having to check it on in each edit poly object. Like the polygon cage…
"a new subobject previewing workflow that lets you preview and select subobjects in one fluid motion and switch between subobject modes in the viewport." Nice of them to include this bit of innovation in a handy little radio button.