New Version - Fixed memory issue (hopefully) - Camera clipping plane extended massive amounts. - Light comes up on property pane when switching lights now. - If there is aspect ratio problems when loading from a settings file. Try re-saving the scene and re-loading. Exe Update Full update with examples Cody: Memory bug…
Rollin: I know what you mean, still can't make heads or tails of why it would be doing that. What are your system specs? cpu, graphics card & amount of vid memory, OS, amount of ram. I don't know how or why the uv's are being placed as 0's and 1's instead of proper values. I'll start digging a little more into the loading…
Rollin: odd, does the parallax wall obj do the same thing? Snowfly: Thanks. The Load settings option is meant for loading saved settings, it's just not implemented yet and is a place holder to remind myself to do that. For the checkboxes that will probably take more work as it means coding custom parts for the property…
New version available: - Emissive Texture support added. - Ability to take a screenshot of the viewport (located under the File menu) Exe Update Full version with samples As always, any and all feedback is greatly appreciated. Suggestions for future features are welcome as are interface suggestions. I want to make this a…
it loads diablo model, looks cool, but when I'm trying to load one of my models, exported from max, I'm getting this <font class="small">Code:</font><hr /><pre>See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************…
New version uploaded. Fixed/Added in this version: - Minimizing bug - Lighting issue with normal maps and parallax mapping - Wireframe mode added - Re-sizable interface - Reference mode for non pixel shader 2+ cards (horrifically slow) Exe update only Program plus Examples Next big goals are emissive textures and hdr…
New version forth coming either tonight or tomorrow. Only addition is the ability to load multiple objects. Still need to add an option to clean up the loaded meshes. In the mean time a teaser image
Hre the program start but if i want to load an obj (even the one provided as sample), the program crash. "System.FormatException: Input string was not in a correct format." System Core 2 Quad Windows XP Gf8800gts Everything up to date.
Is it possible to get in some checkboxes next to the textures in the scene graph? How about being able to save models and textures as projects as suggested before? It's also a bit of a resource hog at the moment, with a 50k tri model and 3 1024, it's maximizing one of my cores. Typing in firefox is laggy, and painting in…
TPE: since you're the second to request this. There seems to be some interest so I think I shall add that to the to do list. I think that'll be last as I would want to make it a nice editor setup. Snowfly: yea, I'm looking into improving cpu usage. right now I get maybe 3-4% usage on my dual core. Xalter: thanks. Ruz: Noel…