[ QUOTE ] Joe Mad is a great example I talked to him at a comic convention and I was like "man how do you like doing games and will you ever go back to comics ?" He basically said he was sick of 12-15 hr days and not being able to spend time with his family doing comics when he can still make good money doing concept art…
I have known several concept artists in the game industry who were previous comic book artists that I have meet at trade shows etc.. Anyways I have asked them this very same question and universally they all say comics are Harder by far . A concept is a single design piece a character ,enviro , prop or what ever that all…
hey guys, this is the weirdest post that i've probably ever put up on polycount, but please hear me out. okay, so i just had a debate with a friend of mine about who had the tougher job... concept / comic book artists. For some reason, it seems like the tougher job is the cooler one with him, so whatever. i tried…
As a concept artist, I can tell you to listen to Per. Once you're good enough to be a pro in any artistic area the actual mechanics of your job aren't generally going to be the hard part. For a concept artist, it's gonna be getting ideas that are original, practical within your technical limitations, that look good and fit…
Exactly right skank ! The comic artists that I have talked to that have went to conception have all universally said comics are basically slave work compared to hours worked versus compensation .
Comics in Japan are not produced that way, and they have to do something like 4 pages a day, so if by "comic book artist" he means "manga artist" then he could be right. They work those guys like slaves.
hehe yes i know i know. okay, this guy's dream is to work with DC comics. He's in japan cuz his dad got posted to japan [like mine to canada]. Let's say that said concept artist is working at [state ur place of employment], what's his job like? that's all i want to know. i dont think any of u have ever been in the comic…