Too Human started under Nintendo in 99 for PS, in 2000 it moved to GC, when it was last seen. Between 2000 and 2004 SK made Eternal Darkness, 6/02, and MGS: Twin Snakes for gamecube, released 3/04. Partnerships with Sega (unknown project) 3/05, and MS (Too Human) in 5/05. MS provides X360 SDK in 9/05; Epic provides UE3 for…