[ QUOTE ] I get better results with UVHelp, assuming same mesh and same seams at the end. The results are okay with pelt mapping, but seems I can never get rid of the distortion completely, there's always a slight zigsag in the checker pattern no matter what I do. Relaxing afterwards makes everything even worse: more…
Oh wow, thanks for the roadkill link, this thing is pretty cool I've never found a use for pelt mapping. The relax by faces tool was all i ever needed. For the really messy jobs I would use relax by center to get everything spread out then a relax by face to clean up. Never had a problem with it.
Hi, basically you set your seams as usual, hit "simulate pelt pulling" once to break the seams and then exit the pelt-tool to continue like mvelasquez described. I usually don't even bother with the peltseams, just map everthing as a "solid" mesh without seams as a start and then break edges and relax.
"The seam plotting on pelt works great, it's quick, but the damn springs part just pisses me off too much, cause there is no need for it. " Then just use the seams, break them and then relax. Nobody forces you to deal with the spring part. It's just one of several options, take what you like and leave the rest.
I get better results with UVHelp, assuming same mesh and same seams at the end. The results are okay with pelt mapping, but seems I can never get rid of the distortion completely, there's always a slight zigsag in the checker pattern no matter what I do. Relaxing afterwards makes everything even worse: more distortion and…
peltmapping is great for organic stuff together with relax it takes shitload of work off me, in my beginnings i used to unwrap a character in half a day or even a day, now i do it in maximum one hour. with the rotating... who cares? in the end you can rotate it a smuch as you want, but normally you see connections between…
[ QUOTE ] "The seam plotting on pelt works great, it's quick, but the damn springs part just pisses me off too much, cause there is no need for it. " Then just use the seams, break them and then relax. Nobody forces you to deal with the spring part. It's just one of several options, take what you like and leave the rest.…