that's crazy. i know someone who works at another company that makes mostly Nintendo games, and they don't use bump or spec maps either.... Though I usually dont' judge a game by graphics, that is kind of disappointing.
I know its been mentioned, but it needs AA so bad. Not having AA looks even worse when moving than in screenshots. This game is really important to Nintendo, it needs to be able to prove that the wiimote works for shooters. It has to succeed where red steel failed.
[ QUOTE ] Its a waste, a total waste. I would love to see Metroid on 360 all all its HD glory. Why didn't Nintendo make the Wii more powerful... [/ QUOTE ] Im guessing so they can could be the cheapest new console on the market . I must say it's worked out for them pretty well.
It looks like they must have had one of the designers take the shots. All they show are some of the new/different gameplay aspects: grapple beaming across some kind of cloud city, Robocop-esque interfacing with a wall to make use of the wii-mote, playing Scorpion from MK and then a shot from a cutscene with a couple…
Well, remember the xbox could only just use bump/spec. Look at Doom 3. But thats the problem, the Wii could run Doom 3, at least the xbox version. It would shut everybody up saying all the games are ugly. Instead, Nintendo prove time and time again that the Wii *IS* a game cube. Looking at those shots, I can only think of…
I read elsewhere that these same screens aren't as new as we are lead to believe and that Retro has commented that they have done a relatively recent overhaul on the graphics. I don't know if the source is correct, but until I see some current video of the game...I'm not going to worry about it too much. Nintendo always…