You were right daz and mop, I was being unfair laying the blame on zb3 like that. Turns out it was my settings (Unify has to be turned off when importing). You win this round pixologic, but ill get you next time! As for obj sizes, they're actualy considerably smaller. I took a mesh made up of 38912 polys and exported it…
Agreed, it does feel much more natural now then before. The layers and new brush types are welcome additions as well. That said, it does (as ebagg found) have some missing features that people were expecting to be included. Asside from that, their are some bugs to be worked out. Asside from the fact that sometimes it seems…