The outsourcing was a tiny component, mostly some misc destructible items and a few homeless /bum type characters. A lot of other developers seem intent on pushing the point that there must have been a secret army of outsource resource we used but sadly there was not ( though I'm not trying to say this notion is being…
Great read and awesome models. I heard the GOW-team was pretty small compared to other studios out there. (like 40 people or something). True? Anyway, I trust the book is a must buy? *looks in the wallet* Nope, I'm so poor that even the hobos come up to me and give me money. *goes jobhunting*