Great read and awesome models. I heard the GOW-team was pretty small compared to other studios out there. (like 40 people or something). True? Anyway, I trust the book is a must buy? *looks in the wallet* Nope, I'm so poor that even the hobos come up to me and give me money. *goes jobhunting*
Mop 40 people on a next gen team is tiny!My team has 120+ lol Of course they also had the engine development team - that would have been working on Unreal/Ed further the Gears teams success. I think it was a great a achievement for a small team though, great quality through out (except for the driving level - were the…
40 people on a project isn't that small. Plus I think they outsourced a lot of their assets (as shown when someone from Streamline recently showed their Gears work in P&P). Still, it'd be interesting to know how long each model was scheduled to take, from start to finish. Any of the Epic guys on these boards got clearance…