yes...also, if you are just getting into 3d, i recommend you learn at least one polymodeling program...it's vital. hard poly modelling rocks for hard surface materials.
[ QUOTE ] look man...i went to one of those art institute schools. their education is really behind the times. but with a lot of hard work and some questions here...hhahaha....you can and will get up to speed. it just may take some time. [/ QUOTE ] I'm possibly being held from graduating because my game is not cross…
you can go back and forth from(for example) max and zbrush all you want. if zbrush is the case....you can be in zbrush...then export your lowest subdivision from zbrush as an obj....import it into max....move stuff around(keeping the same vert count ie: don't add any geo)....then export obj...then import back into zbrush…