This model is much more interesting. Just watch your polygon distribution. For example, there's a lot of smooth arches, but the ground level, curved borders to the walkways should be smooth as well (not so polygonal)
[ QUOTE ] Just watch your polygon distribution. For example, there's a lot of smooth arches, but the ground level, curved borders to the walkways should be smooth as well (not so polygonal) [/ QUOTE ] I was thinking the same thing. Huge improvement though, hopefully the textures are just as strong as the new model. Keep it…