You're right, it is just a horizontal map, I was too lazy to comb it in Groom. The map just stores a vector actually, the grooves are infinitely long. When scaled and biased, it ends up looking like this:
[ QUOTE ] You're right, it is just a horizontal map, I was too lazy to comb it in Groom. The map just stores a vector actually, the grooves are infinitely long. When scaled and biased, it ends up looking like this: [/ QUOTE ] Awesome, I appreciate the show/tell.