oh jeez. heh. Ok well if you are going to be altering the movement that much then the species thing isn't gonna cut it. If you want your players to be all crazy like spiderman/ninjas, you're going to likely need to make your own custom player controller and extend xPawn.uc to alter the movement functions you want. A couple…
Ok cool. So how/where would I go about doing this? I've never touched the Unreal script so I'm not really sure where to start. Also, I've got another question for anyone up for it. How can I make the player stick to a wall? We'd like it if the player could stick to a wall then decide where/when they want to jump. And it…