Doesn't blender have a divide edge tool, cut or connect tool? If not get wings 3d since if I remember correctly it does have those. I suggest you check out Poops tutorials since he has a nice approach to modeling. www.poopinmymouth.com or check this out http://forums.ego-farms.com/index.php Just look at the approach in the…
First things first, here are some screens of the high poly version of my creation (the muddiness in some areas is due the 1,5M polygon limit I get with Blender on Windows): High poly back High poly side High poly with fancy viewport lighting And here are my first tries ever at normal mapping: Normal mapped back Normal…
Thanks for the feedback already! I was already aware of a lot of stuff that needs tweaking (the arms and hands especially) but I wasn't sure what I should do with them. And I'm not going to follow the muscle lines with my edges since the normal map will hopefully take care of it and define the muscles. I assume that it's…
[ QUOTE ] Thanks for the feedback already! I was already aware of a lot of stuff that needs tweaking (the arms and hands especially) but I wasn't sure what I should do with them. And I'm not going to follow the muscle lines with my edges since the normal map will hopefully take care of it and define the muscles. I assume…
[ QUOTE ] I agree with this, thats what I was trying to say, sorry it came across unclear. I wasn't implying you add geometry, just make it flow properly. I also want to apologize for part of the anatomy on my arm drawing being wrong, I don't know what I was thinking. [/ QUOTE ] Hehe, yeah, I understood you wrong too. I…
Vyla: you can actually set multiple viewports in wings3d, but it's not set up as such from the start. Just open a new geometry window (window>new geometry window) and drag to fit. Not the best way for it, but it should do to make wings more pleasant to use for you. I think the hands could do with being a lot less flat, and…
[ QUOTE ] Vyla: you can actually set multiple viewports in wings3d, but it's not set up as such from the start. Just open a new geometry window (window>new geometry window) and drag to fit. Not the best way for it, but it should do to make wings more pleasant to use for you. [/ QUOTE ] Good to know that! I may venture into…