todays spam: I'm trying to render some lighting to diffuse, using mental ray with an image based lighting setup. just plonked an image into IBL, turned on global illumination and final gather, thats about it. it renders nice but the transfer maps render comes out black. if I stick a light in the scene the transfer maps…
lame! although he's talking about 7 there, where he does a workaround because mental ray is needed for the AO bake. Since AO bake works fine in transfer maps in 8.5, I wonder if they have added support and I'm doing it wrong? edit: by the way I did manage to light a scene with an image without using IBL, I plugged an image…
Any help is greatly appreciated! the main point of doing this is so I can, for example, create some hi-poly geom with nice materials etc, light them however I want and bake to a low poly object. I like the flexibility of using images to light the scene, I'm sure I could make do with standard lights but I want to rule out…