Thanks for feedback guys. Japhir- agree on neck,spec map only at 50% had adjusted lights,but much lower and i would lose some detail on face.(if i ever go back to him and build a body would probably redo lower neck). The tail into the neck only shows on model without texture as i did some last minute optimising and removed…
UPDATE Here is the finished ver,could have tweaked some more but overall pretty happy with the result. My budget was 2500 tri's for this bust (in actual fact in came in just under). Used Basic Translucent shader with reflection at 50% coupled with 1 diffuse,spec and normal map at 1024x1024 Was going to go with a fatter…